/*============================================================================= This file is part of ARB. ARB is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. ARB is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with ARB; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =============================================================================*/ /****************************************************************************** Copyright (C) 2012 Fredrik Johansson ******************************************************************************/ #include #include "arith.h" #include "fmprb.h" void fmprb_zeta_ui(fmprb_t x, ulong n, long prec) { if (n == 0) { fmprb_set_si(x, -1); fmprb_mul_2exp_si(x, x, -1); } else if (n == 1) { printf("exception: zeta_ui(1)\n"); abort(); } /* fast detection of asymptotic case */ else if (n > 0.7 * prec) { fmprb_zeta_ui_asymp(x, n, prec); } else if (n == 3) { fmprb_const_zeta3_bsplit(x, prec); } /* small even n */ else if ((n % 2 == 0) && (n < 40 + 0.11*prec)) { fmprb_zeta_ui_bernoulli(x, n, prec); } /* small odd n, extremely high precision */ else if (n < prec * 0.0006) { fmprb_zeta_ui_bsplit(x, n, prec); } /* large n */ else if (prec > 20 && n > 6 && n > 0.4 * pow(prec, 0.8)) { fmprb_zeta_ui_euler_product(x, n, prec); } /* fallback */ else { fmprb_zeta_ui_vec_borwein(x, n, 1, 0, prec); } } void fmprb_zeta_ui_vec_even(fmprb_struct * x, ulong start, long num, long prec) { long i; for (i = 0; i < num; i++) fmprb_zeta_ui(x + i, start + 2 * i, prec); } void fmprb_zeta_ui_vec_odd(fmprb_struct * x, ulong start, long num, long prec) { long i, num_borwein; ulong cutoff; cutoff = 40 + 0.3 * prec; if (cutoff > start) { num_borwein = 1 + (cutoff - start) / 2; num_borwein = FLINT_MIN(num_borwein, num); } else num_borwein = 0; fmprb_zeta_ui_vec_borwein(x, start, num_borwein, 2, prec); for (i = num_borwein; i < num; i++) fmprb_zeta_ui(x + i, start + 2 * i, prec); } void fmprb_zeta_ui_vec(fmprb_struct * x, ulong start, long num, long prec) { long i, num_odd, num_even, start_odd; fmprb_struct * tmp; num_odd = num / 2 + (start & num & 1); num_even = num - num_odd; start_odd = start % 2; fmprb_zeta_ui_vec_even(x, start + start_odd, num_even, prec); fmprb_zeta_ui_vec_odd(x + num_even, start + !start_odd, num_odd, prec); /* interleave */ tmp = flint_malloc(sizeof(fmprb_struct) * num); for (i = 0; i < num_even; i++) tmp[i] = x[i]; for (i = 0; i < num_odd; i++) tmp[num_even + i] = x[num_even + i]; for (i = 0; i < num_even; i++) x[start_odd + 2 * i] = tmp[i]; for (i = 0; i < num_odd; i++) x[!start_odd + 2 * i] = tmp[num_even + i]; flint_free(tmp); }