Vulcan/server/scoring.js
2012-09-21 18:51:03 +09:00

42 lines
No EOL
1.2 KiB
JavaScript

// TODO: should the baseScore be stored, and updated at vote time?
// This interface should change and become more OO, this'll do for now
var Scoring = {
// re-run the scoring algorithm on a single object
updateObject: function(object) {
if(isNaN(object.score)){
object.score=0;
}
// just count the number of votes for now
var baseScore = object.votes;
// now multiply by 'age' exponentiated
// FIXME: timezones <-- set by server or is getTime() ok?
var ageInHours = (new Date().getTime() - object.submitted) / (60 * 60 * 1000);
object.score = baseScore * Math.pow(ageInHours + 2, -0.1375);
},
// rerun all the scoring -- TODO: should we check to see if the score has
// changed before saving?
updateScores: function() {
Posts.find().forEach(function(post) {
Scoring.updateObject(post);
Posts.update(post._id, {$set: {score: post.score}});
});
Comments.find().forEach(function(comment) {
Scoring.updateObject(comment);
Comments.update(comment._id, {$set: {score: comment.score}});
});
}
}
// tick every second
Meteor.Cron = new Cron(1000);
// update scores every 10 seconds
Meteor.Cron.addJob(30, function() {
Scoring.updateScores();
})