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https://github.com/vale981/Vulcan
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This commit touch a lot of lines of code with the goal to be more rigorous about JavaScript code conventions defined in the `.jshintrc`. Some modification: * Add a list of used global symbols in the corresponding section of `.jshintrc` * Use local variables instead of global in a lot of places where the keyword `var` was mistakenly forgotten * Add missing semi-colons after instructions * Add new lines at the end of files * Remove trailing whitespaces * Use newer name of some Meteor APIs, eg `addFiles` instead of `add_files` * Add missing `break` statements in `switch` blocks * Use `===` instead of `==` and `!==` instead of `!=` * Remove unused variables This commit should also fix a few bugs due to this lack of rigor. One example of that was the test `typeof navElements === "array"` that was never true because in JavaScript, `typeof [] === "object"`, we replaced this test by the `_.isArray` method provided by underscore. It might also fix some potential collision related to global variables. There is still plenty of work until Telescope code base passes jsHint validation, but at least this commit is a step in the right direction.
66 lines
2.4 KiB
JavaScript
66 lines
2.4 KiB
JavaScript
Telescope.updateScore = function (args) {
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var collection = args.collection;
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var item = args.item;
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var forceUpdate = args.forceUpdate;
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// console.log(item)
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// Status Check
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if (!!item.status && item.status !== 2) // if item has a status and is not approved, don't update its score
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return 0;
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// Age Check
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// If for some reason item doesn't have a "postedAt" property, abort
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if (!item.postedAt)
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return 0;
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var postedAt = item.postedAt.valueOf();
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var now = new Date().getTime();
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var age = now - postedAt;
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var ageInHours = age / (60 * 60 * 1000);
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if (postedAt > now) // if post has been scheduled in the future, don't update its score
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return 0;
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// For performance reasons, the database is only updated if the difference between the old score and the new score
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// is meaningful enough. To find out, we calculate the "power" of a single vote after n days.
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// We assume that after n days, a single vote will not be powerful enough to affect posts' ranking order.
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// Note: sites whose posts regularly get a lot of votes can afford to use a lower n.
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// n = number of days after which a single vote will not have a big enough effect to trigger a score update
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// and posts can become inactive
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var n = 30;
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// x = score increase amount of a single vote after n days (for n=100, x=0.000040295)
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var x = 1/Math.pow(n*24+2,1.3);
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// time decay factor
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var f = 1.3;
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// use baseScore if defined, if not just use the number of votes
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// note: for transition period, also use votes if there are more votes than baseScore
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// var baseScore = Math.max(item.votes || 0, item.baseScore || 0);
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var baseScore = item.baseScore;
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// HN algorithm
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var newScore = baseScore / Math.pow(ageInHours + 2, f);
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// console.log(now)
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// console.log(age)
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// console.log(ageInHours)
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// console.log(baseScore)
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// console.log(newScore)
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// Note: before the first time updateScore runs on a new item, its score will be at 0
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var scoreDiff = Math.abs(item.score - newScore);
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// only update database if difference is larger than x to avoid unnecessary updates
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if (forceUpdate || scoreDiff > x){
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collection.update(item._id, {$set: {score: newScore, inactive: false}});
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return 1;
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}else if(ageInHours > n*24){
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// only set a post as inactive if it's older than n days
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collection.update(item._id, {$set: {inactive: true}});
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}
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return 0;
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};
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