Hyprland/src/helpers/Vector2D.hpp
2022-03-17 16:19:10 +01:00

40 lines
No EOL
774 B
C++

#pragma once
#include <math.h>
class Vector2D {
public:
Vector2D(double, double);
Vector2D();
~Vector2D();
double x = 0;
double y = 0;
// returns the scale
double normalize();
Vector2D operator+(Vector2D a) {
return Vector2D(this->x + a.x, this->y + a.y);
}
Vector2D operator-(Vector2D a) {
return Vector2D(this->x - a.x, this->y - a.y);
}
Vector2D operator*(float a) {
return Vector2D(this->x * a, this->y * a);
}
Vector2D operator/(float a) {
return Vector2D(this->x / a, this->y / a);
}
bool operator==(Vector2D& a) {
return a.x == x && a.y == y;
}
bool operator!=(Vector2D& a) {
return a.x != x || a.y != y;
}
Vector2D floor();
};